The Graph Editor is used for editing motion through creating keyframes which can be used for pose-to-pose animation. ![]() jittering, smoothing) can also be applied to selected motion paths. The Motion Editor is used for motion adjustments over time, such as blending two animations together.The Clip Editor also allows the user to place and arrange sound files and video filters. The Clip Editor is used for recording, editing and arranging shots, which can contain recorded gameplay and user-placed assets.It also uses three main user interfaces for making films with: SFM gives the user a "work camera" that enables them to preview their work without altering the scene cameras. ![]() The tools also allow the creation of still images, art and posters. The Source Filmmaker is a tool for animating, editing and rendering 3D animated videos using assets from games which use the Source platform, including sounds, models and backdrops.
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